10-20-2012, 10:36 AM
(10-20-2012, 10:08 AM)Mag Wrote: Sorry, I guess I didn't make it clear enough then. I wasn't talking about anti-aliasing, but to apply sel-out to the outlines inside the sprite, in particular, on the arm inside. It looks as though you wanted to keep the sprite with that black outline, which is why I said it like that. Anti-Aliasing would also help out though.
I see what you mean now. Yeah I actually do that too when sel-outing isn't usable.
Actually maybe we should call that "sel-inning" or something lol.