10-23-2012, 03:53 PM
(10-23-2012, 07:35 AM)Mighty Jetaku Wrote: you say youre using animget but you keep saying tiles
are you just taking pieces off the giant sprites manually?
I'm using AnimGet for normal Bowser.
Giant Bowser was ripped with an actual tile viewer due to the in-game viewport constantly resizing/zooming and distorting the sprites. It's impossible to rip any Giant battle sprite, Bowser or boss, through screencaps.
When I said that I'd like to go back and rip normal Bowser's tiles after the fact, it's exactly what I meant. While it is entirely possible to rip the assembled sprites with AnimGet, it would be really nice to have all of Bowser's tiles separately. Seeing as most sheets on tSR are not tile ripped, it's not really necessary, but in reality, ripping the full sprites just shows you how to place and animate the tiles.
This is also why on my custom sheets, instead of just adding a 'parts' list, it'll be assembled sprites/animations at the top, and a section at the bottom with every single tile used to make said sprites.
Probably didn't need to specify all that, but oh well!
Puggsoy, thanks for the background remover, it may come in handy in some places as you said.
On this subject though, I should probably ask: is there an easier way to crop a shitton of screencaps at once and arrange them in bounding boxes than what I specified earlier?