11-02-2012, 09:40 AM
*Checks last post's date... again* ...Good gravy I am so pushing it. But then again, I really have to stop taking so much time with stuff.
Anyway, hi folks! Hope you don't mind me dropping a couple of new rips here after- ...Wait, it's been SIX MONTHS!? Jeebus. I think I just broke my previous record.
...But seriously, here's the new sheet's ID.
Mission 3 (Area 1 - Subterranean Ruins) [Metal Slug Advance]
<-- Let the mental strain begin.
What, you thought I totally forgot about this? I'm lazy, not forgetful.
But yeah, finally resumed ripping the level maps from MSA. There's a reason why I took my sweet time with Mission 3(Aside from general laziness, of course), by the way...
Here's the rundown: Some of the areas in Mission 3 are usually closed off to access, unless you collect a number of specific cards found exclusively in the Dungeon stage. For the first area, you need cards #050(Weird Ruins) and #054(Ancient Soul) so you can explore the upper levels. In the second area(Which I'll tackle in a bit) you need card #053(Cave Maze) to enter two previously sealed off tunnels.
Of course, once you collect those cards the blocks will disappear. And since I already got them by the time I started rippin', I'll be approaching this stage from two separate "campaigns"*.
And now for sheet °2. Take it away, fellas.
Mission 1 (SECRET AREA)/Mission 3 Intro Cutscene [Metal Slug Advance]
Yup, got around doing this too. And as a bonus, I've added the intro BG to Mission 3. It's basically the same map from the boss fight with Formor(Minus the crumbling ground, and BG's different) so I figured what the heck.
Seeing how big the level maps are getting, I'll be submitting the rest one at a time. Now if you'll excuse me...
*Gotta love savestates.
Anyway, hi folks! Hope you don't mind me dropping a couple of new rips here after- ...Wait, it's been SIX MONTHS!? Jeebus. I think I just broke my previous record.
...But seriously, here's the new sheet's ID.
Mission 3 (Area 1 - Subterranean Ruins) [Metal Slug Advance]
<-- Let the mental strain begin.
What, you thought I totally forgot about this? I'm lazy, not forgetful.
But yeah, finally resumed ripping the level maps from MSA. There's a reason why I took my sweet time with Mission 3(Aside from general laziness, of course), by the way...
Here's the rundown: Some of the areas in Mission 3 are usually closed off to access, unless you collect a number of specific cards found exclusively in the Dungeon stage. For the first area, you need cards #050(Weird Ruins) and #054(Ancient Soul) so you can explore the upper levels. In the second area(Which I'll tackle in a bit) you need card #053(Cave Maze) to enter two previously sealed off tunnels.
Of course, once you collect those cards the blocks will disappear. And since I already got them by the time I started rippin', I'll be approaching this stage from two separate "campaigns"*.
And now for sheet °2. Take it away, fellas.
Mission 1 (SECRET AREA)/Mission 3 Intro Cutscene [Metal Slug Advance]
Yup, got around doing this too. And as a bonus, I've added the intro BG to Mission 3. It's basically the same map from the boss fight with Formor(Minus the crumbling ground, and BG's different) so I figured what the heck.
Seeing how big the level maps are getting, I'll be submitting the rest one at a time. Now if you'll excuse me...
*Gotta love savestates.