11-04-2012, 01:22 AM
(This post was last modified: 11-04-2012, 01:23 AM by Mirrorman95.)
(10-25-2012, 02:10 PM)Enigma Wrote:(10-22-2012, 09:59 AM)Mirrorman95 Wrote:Alright, but how do you apply one texture to all of the meshes at once?(10-22-2012, 07:15 AM)Enigma Wrote: [quote='Mirrorman95' pid='484997' dateline='1350892924']It's a matter of trial and error.
I'm having trouble texturing the meshes. There's a lot of different objects in every obj, and I can't even figure out how to texture one. Is there a video tutorial about texturing ripped meshes?
I usually assign the texture that is most likely used most to the whole model, and then apply the different textures seperately.
If you're lucky, each object uses a seperate texture and its even moar trial and error.
Conclusion: Trial and Error.
Quote:apply the different textures seperately.There's hundreds of separate meshes in one GSDX-ripped OBJ. Am I supposed to apply the right texture to each one? For all that work, I'd have a better chance with DX-Ripper.