11-08-2012, 05:11 AM
(10-30-2012, 06:59 PM)josh98 Wrote: So I got a model with screwed up UV coordinates. I was wondering if there was a way to transfer a .MTL file from one .OBJ to another. I know this was answered somewhere, but I can't find the post so..... Help? C:The .mtl file doesn't store the UV's, it just has the texture paths and settings. In the obj there are references to the .mtl file. That's how it works. Everything except the texture paths and settings are in the .mtl file.
On the other note, I dont think it's possible to transfar UV's since it's tied to the amount of vertices, faces etc.