11-12-2012, 08:38 PM
(11-12-2012, 07:47 PM)Chairman Pug Wrote: sticker star is nothing special...
Only on world 2 and I'm enjoying it so far, but they've made some absolutely baffling design decisions.
Nearly all of the NPCs are generic Toads. They literally all look the same, except for colour, and none of them are given unique names. The other games in the series had tonnes of memorable minor characters by now, in Sticker Star I've only met characters like "green Toad who runs the museum and really likes stickers" or "red Toad who is really bummed out about the sticker festival being ruined."
A lot of the charm is still there, but in a game like this, where personality is so important, it makes no sense that they would deliberately avoid creating memorable characters. I really do not understand.
Also, I don't like that they've gotten rid of experience points, I don't like that there aren't partners anymore, and I don't feel much narrative drive (I just went to the desert because...there's a royal sticker there, I guess? Nothing plot related happened after beating the first boss. My sidekick just criticized me for using too many stickers when there was an easier way to do it, and then I went to level 2-1 on the world map because there's a Wiggler blocking the way in level 3-1, so it's the only place I could go)