11-15-2012, 06:05 AM
(This post was last modified: 11-23-2012, 05:43 PM by NICKtendo DS.)
No one made one yet, I, one of the runner-ups, am here to save the day.
The theme of today: Enviroments.
The rules:
-The subject must be an asset or collection of assets that can be used for an enviroment. That includes tilesets. Think trees, rocks, plants, water, clouds, the list goes on. Stuff like faces on hills like those from Mario are allowed.
--The entry MUST contain atleast one asset or tile. However, a single tile is very unlikely to win the competition.
-No characters, animals, monsters and the like allowes. Again, things like faces on hills are an exception.
-Backgrounds are allowed, but not mandatory.
--You are allowed to make a mock-up, as long as it focusses on the asset and/or tiles. Of course you'd have to arrange the tiles to make a proper mock-up, so it doesn't have to be an actual tileset, as long as it shows it's from a tileset. Mind that it's a waste to only use a part of your tileset for your mock-up, so either efficiently distribute every tile on that mock-up, or just show the tileset.
--Backgrounds* are primarily used to demonstrate the assets and/or tiles. You are not to be judged for the background*. (This is also sort of a rule for the voters)
--*A background made of tiles (Example: 32x32 repeated cave wall or SMB clouds and hills) count as tiles. Assets and tiles can be placed freely in a 'room' to design/create a level, while a background cannot.
-There is no size restriction, except that tiles in tilesets must be squares of multiples of 8 high and wide. (A 56x50 tree for example would fit in a 64x64 square, so that doesn't matter)
-Color limit is 16, including transparency. That goes for the entire work, including backgrounds and everything. Not per tile.
How creative is your enviroment? Remember that grassland isn't the only type of enviroment there is.
What are you waiting for? Get landschaping!
Due date is extended to Monday 26th of November.
The theme of today: Enviroments.
The rules:
-The subject must be an asset or collection of assets that can be used for an enviroment. That includes tilesets. Think trees, rocks, plants, water, clouds, the list goes on. Stuff like faces on hills like those from Mario are allowed.
--The entry MUST contain atleast one asset or tile. However, a single tile is very unlikely to win the competition.
-No characters, animals, monsters and the like allowes. Again, things like faces on hills are an exception.
-Backgrounds are allowed, but not mandatory.
--You are allowed to make a mock-up, as long as it focusses on the asset and/or tiles. Of course you'd have to arrange the tiles to make a proper mock-up, so it doesn't have to be an actual tileset, as long as it shows it's from a tileset. Mind that it's a waste to only use a part of your tileset for your mock-up, so either efficiently distribute every tile on that mock-up, or just show the tileset.
--Backgrounds* are primarily used to demonstrate the assets and/or tiles. You are not to be judged for the background*. (This is also sort of a rule for the voters)
--*A background made of tiles (Example: 32x32 repeated cave wall or SMB clouds and hills) count as tiles. Assets and tiles can be placed freely in a 'room' to design/create a level, while a background cannot.
-There is no size restriction, except that tiles in tilesets must be squares of multiples of 8 high and wide. (A 56x50 tree for example would fit in a 64x64 square, so that doesn't matter)
-Color limit is 16, including transparency. That goes for the entire work, including backgrounds and everything. Not per tile.
How creative is your enviroment? Remember that grassland isn't the only type of enviroment there is.
What are you waiting for? Get landschaping!
Due date is extended to Monday 26th of November.