DK64 was Banjo-Kazooie both in style and in gameplay.
Collecting tons of stuff and learning new moves to help you collect golden objects in colorful worlds? Sounds like Banjo-Kazooie to me.
Yeah me personally. I would want a 3D DK gameplay to play like this:
Look at that free roaming swinging and graceful acrobatics! DKC was very similar to most 2D platformers as it was based on timed jumping on things. I would like to see DK have a more ape-like platforming experience, using jungle-gym environments creatively to complete objectives.
I mean look at that video! That looks like fun!
Collecting tons of stuff and learning new moves to help you collect golden objects in colorful worlds? Sounds like Banjo-Kazooie to me.
Yeah me personally. I would want a 3D DK gameplay to play like this:
Look at that free roaming swinging and graceful acrobatics! DKC was very similar to most 2D platformers as it was based on timed jumping on things. I would like to see DK have a more ape-like platforming experience, using jungle-gym environments creatively to complete objectives.
I mean look at that video! That looks like fun!