11-18-2012, 10:15 AM
Oh about the top, I meant the perspective of the opening, not the shading. I should have been more clear. It appears as if the
cauldron is tilted towards the screen, and with such a high water level, I'd think it would be spilling over, yes? Like I said though,
that is fine because it makes it more readable as a cauldron for the player. As for the shading in the middle, since the light source
is the fire from below, the area directly above from it should have a bit of a shine or glimmer to it. Nothing extreme, just something
to break up the solid line of grey.
cauldron is tilted towards the screen, and with such a high water level, I'd think it would be spilling over, yes? Like I said though,
that is fine because it makes it more readable as a cauldron for the player. As for the shading in the middle, since the light source
is the fire from below, the area directly above from it should have a bit of a shine or glimmer to it. Nothing extreme, just something
to break up the solid line of grey.