Users browsing this thread: 2 Guest(s)
Masquemon
#7
I can see most of the issues you pointed out now but I'm not quite sure how to fix any of them. I might as well start by asking more questions:

- HRAIR-00 is balancing on his ears. Was that not evident? Should I make the ear-hands more obvious? If that's not the root of the perspective issue, would posing it like you proposed still allow him to balance properly?
- His ears are mechanical - would that be easier to see if the lines and shading were straighter or should I curve them more anyways?

I'll see what I can do about Bundam (probably re-posing the entire upper body), and there are some issues with him and HRAIR-00 that you didn't point out that I noticed, so I'll go and work on those.

This is all really overwhelming though so I might go make another sprite first. (Now I remember why I pose my biped Pokemon the same exact way.)
Thanked by:


Messages In This Thread
Masquemon - by megaMasquerain - 11-04-2012, 05:51 AM
RE: Masquemon - by recme - 11-04-2012, 07:23 AM
RE: Masquemon - by Garamonde - 11-04-2012, 12:18 PM
RE: Masquemon - by Gwen - 11-04-2012, 02:36 PM
RE: Masquemon - by megaMasquerain - 11-20-2012, 11:30 AM
RE: Masquemon - by Gors - 11-20-2012, 12:06 PM
RE: Masquemon - by megaMasquerain - 11-20-2012, 12:35 PM
RE: Masquemon - by Gors - 11-20-2012, 12:54 PM
RE: Masquemon - by megaMasquerain - 11-20-2012, 01:15 PM
RE: Masquemon - by megaMasquerain - 03-25-2013, 08:41 PM
RE: Masquemon - by Gors - 03-26-2013, 06:52 AM
RE: Masquemon - by megaMasquerain - 03-26-2013, 01:28 PM
RE: Masquemon - by StarSock64 - 03-27-2013, 01:52 AM
RE: Masquemon - by Ekoi - 03-27-2013, 02:10 AM
RE: Masquemon - by Zadaben - 03-27-2013, 10:31 AM

Forum Jump: