(11-22-2012, 01:19 PM)Tae Kwon Doug Wrote: I see you have some knowledge in art too, but not pixelart in particular (assumed this after what you said in your post). Your colors are good and you have an idea of how shading works. But you need to work on pixel placement.
Pixelart is a kind of art where every pixel is important. So mind your pixel clusters. Scribbling over the objects with the pencil tool isn't the best way to do so because it leaves a lot of stray pixels and gives everything a gritty texture with blotty shapes. Check games with similar backgrounds (if I'm not mistaken, Tales of Phantasia could be a great inspiration for backgrounds and trees). Don't be afraid of looking at official games!
Hey thanks for the advice, I already have a couple of ref i old shcool rpg, like tales of phantasia. I do understand the pixel cluster thing, but would you mind give me an exemple of what's is wrong on one of my works about pixel clusters ? Thanks in advance
EDIT: I updated the main picture, I hope i got right what you meant, please give me feedback