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New Spriter
#11
In this case, the white would hueshift better to pink because the entire object is almost red.

[Image: Nz3EG.png]

changed the light blue for the pink from its 'face'. Notice how it looks better and less out-of-place. When shading textures, such as spots or patterns, you need to visualize the object in 3D. You'll soon realize that the white spots are flat in the mushroom cap, so shading it would be inviable. You should then consider the hat and spots as one object only and shade it accordingly. The anti-alias should be a in-between color (in this case, red+white=pink) and not a completely unrelated one (light blue).

Hope this helps.
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Messages In This Thread
New Spriter - by Hero234 - 11-20-2012, 06:43 PM
RE: New Spriter - by Cobalt Blue - 11-20-2012, 06:48 PM
RE: New Spriter - by Hero234 - 11-21-2012, 11:36 AM
RE: New Spriter - by Rakia - 11-21-2012, 08:12 PM
RE: New Spriter - by Previous - 11-21-2012, 01:34 AM
RE: New Spriter - by Hoeloe - 11-21-2012, 01:58 PM
RE: New Spriter - by Hero234 - 12-03-2012, 07:09 PM
RE: New Spriter - by Doc Melonhead - 11-21-2012, 10:51 PM
RE: New Spriter - by Chase - 11-23-2012, 06:46 PM
RE: New Spriter - by Candel - 11-25-2012, 09:59 PM
RE: New Spriter - by Ploaj - 11-25-2012, 10:24 PM
RE: New Spriter - by Gors - 11-26-2012, 05:47 AM
RE: New Spriter - by Cobalt Blue - 11-29-2012, 11:06 PM
RE: New Spriter - by Mag - 12-03-2012, 07:20 PM
RE: New Spriter - by Koopaul - 12-03-2012, 07:52 PM
RE: New Spriter - by RegisteredAccount - 12-03-2012, 11:09 PM

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