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How'd you make a 3D Donkey Kong game?
#49
(11-26-2012, 11:56 PM)Mutskeeter Wrote: Except we gave actual arguments to why they suck as opposed to "because I don't like it". If that's the case, then discussing these stuff is useless anyway

Except you didn't.

(11-21-2012, 01:30 PM)Mutskeeter Wrote: He's an ape in pajamas with a dumb face.

So?

(11-21-2012, 01:30 PM)Mutskeeter Wrote: Doesn't tell me anything and it's really boring overall.

Actually, it tells you a lot. It tells you that he's young, naive, and doesn't quite understand a lot about the world or that he's too dopey to get it. His idle animations all show a lack of understanding of what's going on around him, because he's a baby and can hardly grasp his own existence.

(11-21-2012, 01:30 PM)Mutskeeter Wrote: Even DK, which is literally an ape with a necktie is way more interesting than him.

Literally just "I think this."

(11-21-2012, 01:30 PM)Mutskeeter Wrote: He actually looks like he has personality.

So does Kiddy.


All of your "actual arguments" are just "I don't like this" with a necktie.
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RE: How'd you make a 3D Donkey Kong game? - by Kriven - 11-27-2012, 01:44 AM

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