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Castlevania - Rondo of 8-bit [very early alpha]
#19
so thanks to c2b, i (we both) managed to make the sprites better and more consistent in general

[Image: 1v1vQ]

Also, for that CV3 engine guy, i'm not sure it'd be good, as i said, i like this to be much faster paced than the original Dracula X

so adapting thel evel design etc would be necessary, but that way it's not just a copy-paste of the original game
[Image: E3DU8rS.png]
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Messages In This Thread
RE: Castlevania - Dracula NES [Programmer Needed] - by Lexou Duck - 11-27-2012, 05:16 PM

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