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Castlevania - Rondo of 8-bit [very early alpha]
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(11-28-2012, 01:26 AM)Lexou Duck Wrote: otherwise, there's stuff that would never work on an NES, like that behemoth sprite, it's waaay too huge, if it were to show up on an actual NES, all the sprites on-screen would blink n shit

You should include that. Smug
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RE: Castlevania - Dracula NES [Programmer Needed] - by Rosencrantz - 11-28-2012, 02:53 AM

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