Why are you expecting hard as fuck enemies and bosses in a demo? They probably showcased some early level shit, I don't get why you guys are expecting hard as fuck fights from a demo. Also I feel like the b and right trigger button is like people who say you can beat Kingdom Hearts mashing the x. It's a crap argument and if you do play like that you really are just looking to purposely have a bad time with a game.
Seeing this comment from an article explains how I think the demo should be approached.
"Overall, a demo is a demo. Asides from giving you an idea of what the basic controls are a demo will never tell you how good the game will actually be. I've played demos before where I thought I would love the game just to have it turn out to be just "eh" (DMC4). So, yah, I'm personally looking forward to this game."
So yeah I could be wrong and this game could end up being bad, but from what I've played it's pretty fun and if the full game features more difficulty modes, then I don't really see any problem whatsoever. In the end it's there to give you a basic understanding of controls and how to expect the game to work. If you're going to say the game is already bad when all you've played a demo just tells me you don't even want to give the game a fair chance.
And again with the Evade button(s), what would you have wanted for that one extra button? Everything seems to have been covered so I don't the big deal about the evade button being delegated to two buttons for preference.
I also like the bits of exploration that could be done, and the camera wasn't wonky like other Devil May Cry's so I really liked that.
Seeing this comment from an article explains how I think the demo should be approached.
"Overall, a demo is a demo. Asides from giving you an idea of what the basic controls are a demo will never tell you how good the game will actually be. I've played demos before where I thought I would love the game just to have it turn out to be just "eh" (DMC4). So, yah, I'm personally looking forward to this game."
So yeah I could be wrong and this game could end up being bad, but from what I've played it's pretty fun and if the full game features more difficulty modes, then I don't really see any problem whatsoever. In the end it's there to give you a basic understanding of controls and how to expect the game to work. If you're going to say the game is already bad when all you've played a demo just tells me you don't even want to give the game a fair chance.
And again with the Evade button(s), what would you have wanted for that one extra button? Everything seems to have been covered so I don't the big deal about the evade button being delegated to two buttons for preference.
I also like the bits of exploration that could be done, and the camera wasn't wonky like other Devil May Cry's so I really liked that.