11-29-2012, 05:24 AM
(This post was last modified: 11-29-2012, 05:48 AM by NICKtendo DS.)
NO!
NO!
This goes against everything I learned!
It's all about the gameplay? All about just beating the boss? Bull shit!
Want to play a game just to beat the boss? Play Super Mario Bros. Who in their right mind thought this was applicable to RPGs!?
A good game is supposed to have feel. Beating a boss should be a satisfying experience. The story should be immersive.
Gameplay can be a major focus, but don't leave it as a fucking skeleton. Give it a body! Grow some fucking balls, Nintendo. I've had it!
I've been getting second thoughts about getting Paper Mario and even the WiiU, because I mainly wanted New Super Mario Bros. U. I can spoil myself without feeling spoiled, nothing is a surprise. I practically played NSMB.U by watching playthroughs on YouTube. I'll eventually get the WiiU. Smash Bros. is something that never fails as a party fighting game.
I'm also hoping, nay, praying that Yoshi U will be any good. The whole watercolor thing is an interesting idea, like Yoshi's Island was with crayons. However, thinking of Yoshi's Island DS, it can go horribly wrong.
Sorry, I'm just very upset with the whole mindset of Nintendo right now. I've been blindly accepting their blood, sweat and laziness, because of my fanboyism, but I gradually feel more and more cheated by them.
At least the Gold Classic Pack for NSMB2 was good. Not just because of nostalgia (the good kind), but because of the amazing amount of exploration. It's also the first Coin Rush pack to have Bowser as a boss and the first DLC pack to have a boss. And even if the pack is super easy, reaching the end zone feels rewarding. It's something Nintendo did right. It's just sad it doesn't last long as it's just a pack of 3 levels.
NO!
This goes against everything I learned!
It's all about the gameplay? All about just beating the boss? Bull shit!
Want to play a game just to beat the boss? Play Super Mario Bros. Who in their right mind thought this was applicable to RPGs!?
A good game is supposed to have feel. Beating a boss should be a satisfying experience. The story should be immersive.
Gameplay can be a major focus, but don't leave it as a fucking skeleton. Give it a body! Grow some fucking balls, Nintendo. I've had it!
I've been getting second thoughts about getting Paper Mario and even the WiiU, because I mainly wanted New Super Mario Bros. U. I can spoil myself without feeling spoiled, nothing is a surprise. I practically played NSMB.U by watching playthroughs on YouTube. I'll eventually get the WiiU. Smash Bros. is something that never fails as a party fighting game.
I'm also hoping, nay, praying that Yoshi U will be any good. The whole watercolor thing is an interesting idea, like Yoshi's Island was with crayons. However, thinking of Yoshi's Island DS, it can go horribly wrong.
Sorry, I'm just very upset with the whole mindset of Nintendo right now. I've been blindly accepting their blood, sweat and laziness, because of my fanboyism, but I gradually feel more and more cheated by them.
At least the Gold Classic Pack for NSMB2 was good. Not just because of nostalgia (the good kind), but because of the amazing amount of exploration. It's also the first Coin Rush pack to have Bowser as a boss and the first DLC pack to have a boss. And even if the pack is super easy, reaching the end zone feels rewarding. It's something Nintendo did right. It's just sad it doesn't last long as it's just a pack of 3 levels.