When I press Shift+F8, nothing happens.n What program is actually supposed to be ripping the models? TexMod or PCSX2?
I'm using PCSX2 0.9.7 Pre-Alpha... gonna try a different version.
EDIT: 0.9.8 Allows the rip. Got the cubes from the BIOS start screen, but when I rip from in game the OBJ file is empty.
DOUBLE-EDIT: Through some voodoo magic I got it to rip. However there is a problem...
The faces are all separated... is this the fault of the ripper, PCSX2's renderer, the PS2's video engine, the game, or what? Not really sure what to do from here. Any ideas as to what caused it? I mean yeah, I could join them back together manually, but that would take quite a long time and I don't even know if it's worth it for such a low-polygon model.
I'm using PCSX2 0.9.7 Pre-Alpha... gonna try a different version.
EDIT: 0.9.8 Allows the rip. Got the cubes from the BIOS start screen, but when I rip from in game the OBJ file is empty.
DOUBLE-EDIT: Through some voodoo magic I got it to rip. However there is a problem...
The faces are all separated... is this the fault of the ripper, PCSX2's renderer, the PS2's video engine, the game, or what? Not really sure what to do from here. Any ideas as to what caused it? I mean yeah, I could join them back together manually, but that would take quite a long time and I don't even know if it's worth it for such a low-polygon model.