12-01-2012, 08:32 PM
(12-01-2012, 01:01 AM)takato14 Wrote: The faces are all separated... is this the fault of the ripper, PCSX2's renderer, the PS2's video engine, the game, or what? Not really sure what to do from here. Any ideas as to what caused it? I mean yeah, I could join them back together manually, but that would take quite a long time and I don't even know if it's worth it for such a low-polygon model.I think that is just the fault of way psx2 rips the model so you would have to join them together.
(12-01-2012, 05:15 PM)Vincentmrl Wrote: is it possible to rip from Klonoa 2 with this method? I tried all the methods and the only working one was 3dvia, except the characters would be extremely distorted in x and y axis, like making an infinite + because of the cel shading, I also heard this problem is common in other cel shading games even on other platformsI have no idea. I don't have the game so I never tried