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Fuzzy Sprites
#23
Even motion blurs would help. When he aims the gun and recoils both need either more frames, or a blur effect. Having a little charge on the gun before he fires could be fun too.
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Messages In This Thread
Fuzzy Sprites - by TopSpinTheFuzzy - 12-01-2012, 12:02 AM
RE: Fuzzy Sprites - by Ecking Crew - 12-01-2012, 12:27 AM
RE: Fuzzy Sprites - by Hoeloe - 12-01-2012, 03:00 AM
RE: Fuzzy Sprites - by Gors - 12-01-2012, 07:13 AM
RE: Fuzzy Sprites - by TopSpinTheFuzzy - 12-01-2012, 03:55 PM
RE: Fuzzy Sprites - by Previous - 12-01-2012, 04:41 PM
RE: Fuzzy Sprites - by TopSpinTheFuzzy - 12-01-2012, 05:40 PM
RE: Fuzzy Sprites - by OverlordNext - 12-01-2012, 11:53 AM
RE: Fuzzy Sprites - by StarSock64 - 12-01-2012, 04:16 PM
RE: Fuzzy Sprites - by Mag - 12-01-2012, 04:26 PM
RE: Fuzzy Sprites - by Sevenstitch - 12-01-2012, 04:40 PM
RE: Fuzzy Sprites - by Garamonde - 12-01-2012, 05:52 PM
RE: Fuzzy Sprites - by TopSpinTheFuzzy - 12-01-2012, 05:54 PM
RE: Fuzzy Sprites - by Ton - 12-01-2012, 07:57 PM
RE: Fuzzy Sprites - by TopSpinTheFuzzy - 12-01-2012, 08:58 PM
RE: Fuzzy Sprites - by Garamonde - 12-01-2012, 09:21 PM
RE: Fuzzy Sprites - by SmithyGCN - 12-01-2012, 09:28 PM
RE: Fuzzy Sprites - by Ton - 12-01-2012, 10:27 PM
RE: Fuzzy Sprites - by Doc Melonhead - 12-02-2012, 02:45 PM
RE: Fuzzy Sprites - by Koopaul - 12-02-2012, 03:17 PM
RE: Fuzzy Sprites - by Thumbtacks - 12-02-2012, 05:42 PM
RE: Fuzzy Sprites - by TopSpinTheFuzzy - 12-02-2012, 08:34 PM
RE: Fuzzy Sprites - by Ton - 12-02-2012, 09:18 PM
RE: Fuzzy Sprites - by Garamonde - 12-02-2012, 09:21 PM
RE: Fuzzy Sprites - by Thumbtacks - 12-02-2012, 10:52 PM
RE: Fuzzy Sprites - by TopSpinTheFuzzy - 12-03-2012, 12:40 AM
RE: Fuzzy Sprites - by Gors - 12-03-2012, 04:50 AM
RE: Fuzzy Sprites - by Dazz - 12-03-2012, 07:23 AM

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