12-04-2012, 09:52 PM
okay did some more tinkering and all you really need to do is rotate the model in edit mode to be oriented like the default cube or have it's x axis line up with the global x axis. still I wonder what all the doubles are for. if anyone knows why tell me i'd like to know. might solve my deformation problems. cause I tell you new super Mario bros Wii models just won't work well the topology is awful.