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[Game Maker 8 Pro]Comprehensive Gameboy Zelda Engine
#24
Wow, it's looking fantastic so far! Just a couple of things I thought to point out:
  • When you get an item from a chest it doesn't say anything. It should let the developer choose a little message for each type of item (e.g. "You got 20 rupees! That's nice." or "You got the Roc's Feather! Use it to jump over gaps.").
  • When you push blocks they kind of jump ahead. They should move smoother and a tad slower, imo.
  • The little bar showing your equipped items, rupees, and health is pretty cool how it moves up and down, but it might block out important bits of the screen in some cases. Maybe it's better to just keep it up top permanently and everything else beneath it. I do like how it comes up and turns into an item screen though Big Grin

You're probably planning to do some of these already, but I thought to mention them just in case. Also remember I haven't played A Link to the Past (I really should) so these things might be completely normal, in which case you can just ignore them.

I like how you've already got those rock things sitting around, so I expect we'll be seeing a Power Bracelet soon.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: [Game Maker 8 Pro]Comprehensive Gameboy Zelda Engine - by puggsoy - 12-06-2012, 03:38 AM

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