12-06-2012, 04:38 PM
(This post was last modified: 12-06-2012, 04:40 PM by Lexou Duck.)
You could use the red as shading for the yellow to make the sprite more readible
![[Image: 1xSw3]](http://puu.sh/1xSw3)
![[Image: 1xSyO]](http://puu.sh/1xSyO)
Look at these for instance, these are good examples of 8-bit shading (totally not gonna be modest heh)
there's some shading on parts to give AA to the sprite, make things smoother
Otherwise you'd also shade the leg/arm that's further from the player, it gives a better idea of what goes where and adds depth to the sprite
Look at these for instance, these are good examples of 8-bit shading (totally not gonna be modest heh)
there's some shading on parts to give AA to the sprite, make things smoother
Otherwise you'd also shade the leg/arm that's further from the player, it gives a better idea of what goes where and adds depth to the sprite