12-08-2012, 07:22 PM
(This post was last modified: 12-08-2012, 08:58 PM by Bombshell93.)
A few developments, the slopes in the previous sheet are abolished! with the game planned as a shooter we want the gunplay to work well, but lack of the ability to shoot up or down makes multi-level maps a pain.
Also I like the sprites as they are now with the hair standing out, I've tried shading them but for the moment they look best like this. (edit: barring the lack of arms and 2 directions missing)
I'll likely be working on a few block types for a test level next, the game moving over from free rotating TDS to an oct-directional 3:4 shooter is a fairly large jump and I'd like to make sure everything still works (path finding and what not)
EDIT: front bunch done, now its only the back sprites which will probable be easier because most of the arms and the gun are covered by his massive head