12-11-2012, 01:51 PM
Bombshell is right, there are way too many colors here. Sprites shouldn't have smudge effects applied to them, since they ruin the whole purpose of making a sprite, which is to have a sharp, easy to read image with a few colors. The shirt needs to have the cloth conform to his muscle shape, rather than just being one straight texture.
I'm noticing that you're only applying shading to the sprite. Sprites need both shading and specular highlights to help give out a sense of depth. What I'd suggest is starting off with only a few shades for each color, which would help with the overall consistency of the sprite.
I'm noticing that you're only applying shading to the sprite. Sprites need both shading and specular highlights to help give out a sense of depth. What I'd suggest is starting off with only a few shades for each color, which would help with the overall consistency of the sprite.