12-15-2012, 08:19 PM
I kind of like the walljump glitch, actually. Honestly, I haven't paid a huge amount of attention to the project as a whole, so I don't know what kind of things you plan to add overall, but if left in I could see it being useful for finding secret areas of stages or for even general exploring. Of course, were that to happen level planning would probably have to be more careful in order to make Sengi's natural doublejump have more obvious usage, but I just felt like throwing in my two cents.