12-16-2012, 01:37 PM
Since it doesn't sound like the models export with any rigging anyway, would it be possible for him to add an option to export as .OBJ (.DAE would be the best but I know that would be a lot of effort or not possible) so more people could help? Or would that hurt the models or be too much work for him? It's just I've never used Blender (I'm sure there are others who haven't either) and I really want to help with the game's ripping. Depending on how the process of getting them ready goes (it shouldn't be too much different from how the BRRES model procedure goes right?), I could get a lot of models done pretty fast (see the PokéPark project).
Thanks for your attention.
Thanks for your attention.