12-21-2012, 04:29 PM
(This post was last modified: 12-21-2012, 06:35 PM by Bombshell93.)
actually the reason their so closely alike is because directX is half stolen from openGL (or at least was)
once upon a time microsoft and the makers of opengl made a deal to make a super library, the best of both directX and openGL, halfway through the project microsoft ran off with half of openGL due to some disagreement keeping the combined work Resulting in D3D8 *.
EDIT:
* DirectX 7 was actually the fruits of their labours but D3D8 in DX8 was heavily based on the work they could not complete.
once upon a time microsoft and the makers of opengl made a deal to make a super library, the best of both directX and openGL, halfway through the project microsoft ran off with half of openGL due to some disagreement keeping the combined work Resulting in D3D8 *.
EDIT:
* DirectX 7 was actually the fruits of their labours but D3D8 in DX8 was heavily based on the work they could not complete.