12-28-2012, 12:13 AM
I didn't mention the Game Design course for qualifications, you can't get anywhere in the games industry on qualifications, you could have an award saying your the greatest programmer to ever live and you'd still not get anywhere, I've talked with a number of freelancers in a variety of fields, from design to graphics programming, to engine architecture, to general programming and they all told be the same thing, there is no job unless you have work to show you can do it.
This is why game development courses in universities concentrate more on making a game than the theory, because even if they teach you everything and you know you can do it, finishing the course won't get you any kind of job in the industry.
All that said if you mean to get a job in the games industry, indie or not, you must finish a game.
On the subject of Specialization you won't get a job without it unless your going into design specifically, there are too many people who are good at everything and not enough who are best at a specific thing, specializing is far more likely to get you a job than generalizing, unless you single handedly make a masterpiece and can show it as a masterpiece an interview where you seem generalized will lead the employer to treat you as they've seen and the majority of persons generalizing can't do well in a specific department, generalization is only useful when leading a project, working in direction or design, which a studio would never be without, so the position is never there to be filled.
This is why game development courses in universities concentrate more on making a game than the theory, because even if they teach you everything and you know you can do it, finishing the course won't get you any kind of job in the industry.
All that said if you mean to get a job in the games industry, indie or not, you must finish a game.
On the subject of Specialization you won't get a job without it unless your going into design specifically, there are too many people who are good at everything and not enough who are best at a specific thing, specializing is far more likely to get you a job than generalizing, unless you single handedly make a masterpiece and can show it as a masterpiece an interview where you seem generalized will lead the employer to treat you as they've seen and the majority of persons generalizing can't do well in a specific department, generalization is only useful when leading a project, working in direction or design, which a studio would never be without, so the position is never there to be filled.