12-28-2012, 12:42 PM
I can confirm that during my course, teachers hammered into the students' minds that a portfolio is the most important thing ever. Companies don't give a crap about grades.
I've got my diploma, but that doesn't stop me from expanding my portfolio. Princess Fantasy Catventure for example was finished long after I graduated. Even if it's made in Game Maker, it's portfolio gold, nay, platinum.
I've been told that when making a portfolio website, it should be clear what your specialties are. I built my website from the ground up 4 times or so. Even still, I tweak my website to look better, appealing and, as advised by my teachers, doesn't steal the attention away from the content (<-that what matters in a portfolio). I think the fact my website has a Sprites section is a clear sign I'm a Pixel Artist. Having a home page full of game projects, playable, finished or unfinished/canned, is a plus aswell.
I have yet to see where I'll land in the industry. I'll get there, one way or the other. One option I see is Vlambeer (<-they made Super Crate Box). They work with Game Maker and generally use sprite- and pixelart, and I shared a floor with them during the Indigo in Utrecht (We had Bouncy Cat playable while they had an RPG/Shooter game called Serious Sam), so we've met. It fits my profile perfectly. 1 problem: Their team is very small and are very unlikely to hire. We'll see what the future brings.
I've got my diploma, but that doesn't stop me from expanding my portfolio. Princess Fantasy Catventure for example was finished long after I graduated. Even if it's made in Game Maker, it's portfolio gold, nay, platinum.
I've been told that when making a portfolio website, it should be clear what your specialties are. I built my website from the ground up 4 times or so. Even still, I tweak my website to look better, appealing and, as advised by my teachers, doesn't steal the attention away from the content (<-that what matters in a portfolio). I think the fact my website has a Sprites section is a clear sign I'm a Pixel Artist. Having a home page full of game projects, playable, finished or unfinished/canned, is a plus aswell.
I have yet to see where I'll land in the industry. I'll get there, one way or the other. One option I see is Vlambeer (<-they made Super Crate Box). They work with Game Maker and generally use sprite- and pixelart, and I shared a floor with them during the Indigo in Utrecht (We had Bouncy Cat playable while they had an RPG/Shooter game called Serious Sam), so we've met. It fits my profile perfectly. 1 problem: Their team is very small and are very unlikely to hire. We'll see what the future brings.