12-29-2012, 02:42 AM
(This post was last modified: 12-29-2012, 02:43 AM by Bombshell93.)
using the same pallet I've taken on a test project, after watching gamegrumps play metalslug I couldn't help but be awed by the style and especially the smoothness of the animations, so I decided to try and emulate this given a character of my own, none fitting the job I created a new one,
ladies and gentlemen I present Sprocket!
the non-movement of the legs is because the legs will be separated from the body so the character can run and shoot at the same time.
at the moment I need to put some recoil into the body, the head popping back just looks crap.
ladies and gentlemen I present Sprocket!
the non-movement of the legs is because the legs will be separated from the body so the character can run and shoot at the same time.
at the moment I need to put some recoil into the body, the head popping back just looks crap.