*Taps on the microphone* Testing... Testing... 1, 2, 3... *Ahem* If you can read this post... then chances are we're all still alive and the world didn't end.
...Yeah, I know I'm abysmally late for that, but I just wanted to get that out of my system. Hi, guys!
Boy, have I got a treat for you today! Have some ID.
*Activates the computerized stereo. "Mach 13 Elephant Explosion"* plays in the background*
Rebellion 'BeastMachine' Unit 002 - Metal Crustacea [Metal Slug 7/Metal Slug XX]
<-- It's relentless! It's armed to the circuitry! It's a... spider crab?
(Putting the sheet icon as placeholder until I get the demo anim ready.)
Yeah, don't ask about the name. It's completely made up.
But yeah, it's that Crab robot from MS7! Boss of both Missions 2 and 3, and one tough customer. A couple of notes here:
1. It kinda goes without saying at this point, but most(If not all) of the SFX use rotation effects.
2. Upon closer inspection, the legs share sprites between phases. So for the Phase 2 section, I've only included its sprites exclusive to that phase. The sheet's big enough as it is.
All things considered, the hardest part was probably pinching the SFX palettes. Some of 'em use fading effects up the wazoo, yo~. But other than that, everything's here and accounted for.
So yeah, nothing much left to say here. You all know the drill by now, just click on the image for the sheet and go nuts. Have fun, and see y'all next year!
*Yes, Speed Buster's theme. From "No More Heroes". Works particularily well for the first fight with this thing, I find.
...Yeah, I know I'm abysmally late for that, but I just wanted to get that out of my system. Hi, guys!
Boy, have I got a treat for you today! Have some ID.
*Activates the computerized stereo. "Mach 13 Elephant Explosion"* plays in the background*
Rebellion 'BeastMachine' Unit 002 - Metal Crustacea [Metal Slug 7/Metal Slug XX]
<-- It's relentless! It's armed to the circuitry! It's a... spider crab?
(Putting the sheet icon as placeholder until I get the demo anim ready.)
Yeah, don't ask about the name. It's completely made up.
But yeah, it's that Crab robot from MS7! Boss of both Missions 2 and 3, and one tough customer. A couple of notes here:
1. It kinda goes without saying at this point, but most(If not all) of the SFX use rotation effects.
2. Upon closer inspection, the legs share sprites between phases. So for the Phase 2 section, I've only included its sprites exclusive to that phase. The sheet's big enough as it is.
All things considered, the hardest part was probably pinching the SFX palettes. Some of 'em use fading effects up the wazoo, yo~. But other than that, everything's here and accounted for.
So yeah, nothing much left to say here. You all know the drill by now, just click on the image for the sheet and go nuts. Have fun, and see y'all next year!
*Yes, Speed Buster's theme. From "No More Heroes". Works particularily well for the first fight with this thing, I find.