Maybe u are a bit confused. Generally u obtain posed models when u ripp them in direct3d video mode. Instead when u use opengl video mode (in dolphin) u can obtain t-posed models. It's not always true, but it works like this for most of the times. I didn't understand if u tried to ripp models even in opengl mode.(?) Obviously if u use it u need a opengl ripper, not 3d ripperdx ,but 3dvia printscreeen, glxtractor..and so on. In this forum some users posted good tutorial about this topic. Take a look at them. If u want to try again with the direct3d video mode in dolphin, i advise u to use 3d ripper dx 1.7 or dx ripper. (there are some tutorials even here).
PS: i have already tried to use opengl mode. As u can see the model is t-posed but too much deformed, (i tried with an ati and nvidia video card...same result)
PS: i have already tried to use opengl mode. As u can see the model is t-posed but too much deformed, (i tried with an ati and nvidia video card...same result)