Users browsing this thread: 2 Guest(s)
Mario's (about 128 of them)
#10
I've decided to tinker with the palate of the sprite and test the animation of the sprite with what I currently have.
[Image: zMA9a.gif]

While the legs look fine I'm concerned about how the arms look, especially in the last two frames where they just seem to differentiate between the first four frames with the width of the pixels.

EDIT: That and his right arm is really choppy in comparison with his left arm, which I just realized.
Discord is Dioshiba#9513
Thanked by:


Messages In This Thread
Mario's (about 128 of them) - by DioShiba - 11-14-2012, 11:30 PM
RE: Mario's (about 128 of them) - by Gors - 01-04-2013, 06:42 AM
RE: Mario's (about 128 of them) - by Bombshell93 - 01-04-2013, 07:12 AM
RE: Mario's (about 128 of them) - by DioShiba - 01-04-2013, 02:21 PM
RE: Mario's (about 128 of them) - by DioShiba - 01-07-2013, 04:53 PM
RE: Mario's (about 128 of them) - by Sevenstitch - 01-07-2013, 06:47 PM
RE: Mario's (about 128 of them) - by DioShiba - 01-08-2013, 07:03 PM

Forum Jump: