Has anyone been able to do anything with the wzx_waza_***.fsys files?
They should be where the moves/animations are stored as the action table only contains a 48 bytes of *something* and these files are named after moves in Colosseum.
Upon extracting the LZSS files and decompressing them, I find that the first file always (so far) has the first four bytes of "TCOD" then 2 null bytes, 2 bytes that I don't know the purpose of yet, then 8 more null bytes and "FTBL".
The readable sections of text refer to damage messages and sometimes items, always finished with "HEAD".
Also near the end, I keep finding the same 4 byte words, GVAR, PRSQ, STRG, VECT, GIRI, ARRY, MTBL.
Has anyone seen these before or can point me in the right direction as to what I should be looking for?
They should be where the moves/animations are stored as the action table only contains a 48 bytes of *something* and these files are named after moves in Colosseum.
Upon extracting the LZSS files and decompressing them, I find that the first file always (so far) has the first four bytes of "TCOD" then 2 null bytes, 2 bytes that I don't know the purpose of yet, then 8 more null bytes and "FTBL".
The readable sections of text refer to damage messages and sometimes items, always finished with "HEAD".
Also near the end, I keep finding the same 4 byte words, GVAR, PRSQ, STRG, VECT, GIRI, ARRY, MTBL.
Has anyone seen these before or can point me in the right direction as to what I should be looking for?