01-16-2013, 04:19 PM
FFT in TiledGGD:
![[Image: jDwsi.png]](http://i.imgur.com/jDwsi.png)
Looks like (unlike several other graphics in the game), character and enemy tiles and item icons are not compressed. Don't ask me about palettes, though!
When ripping using VBA (OAM, Map and Tile Viewer are your friends), keep in mind the game has colour options (LCD A, LCD B, TV or something). I think I used the default option when I did my FFT rips.
![[Image: jDwsi.png]](http://i.imgur.com/jDwsi.png)
Looks like (unlike several other graphics in the game), character and enemy tiles and item icons are not compressed. Don't ask me about palettes, though!
When ripping using VBA (OAM, Map and Tile Viewer are your friends), keep in mind the game has colour options (LCD A, LCD B, TV or something). I think I used the default option when I did my FFT rips.