01-24-2013, 01:54 AM
(This post was last modified: 01-26-2013, 01:37 PM by Superjustinbros.)
Glad to hear.
You could also consider Techokami's Pac-Man rips out ripped, since it's not a rip of the original arcade version but it's GBA port that's part of Pac-Man Collection. I'll see about doing Ms. Pac-Man sometime soon.
Also, the game you have labeled in the PC section "Bomberman" should go under Other Systems since technically it's a TurboGrafx16 game with games played on a TV, it's known in Japan as the PC Engine because the company that designed the console (NEC) also made actual PC's, but they're nothing like standard OS's you'd see on Windows and Mac, as NEC's line of computers worked just about the same as the Commondare 64, with the sole purpose of playing games.
EDIT: I think I ripped the palettes on one of the SMB1 items incorrectly. Will check and update the sheet if necessary.
2nd EDIT: Here's the corrected SMB1/2J/ANN items sheet. But I sort of forgot about Luigi. >.< Will give another look and update if I need to. EDIT: Updated.
And a fixed Mario Bros. sheet for SMB/2J/ANN. I just tilted one of the climbing frames up by three pixels (since an incident that occurred in the Flash game Super Mario Bros. Crossover that caused a "bobbing" effect while scaling a vine could be easily linked to this error).
It may be worth noting that I also kind of out-ripped xdonthave1xx's Centipede (ARC) sheet, since the one I uploaded has the palettes for all the remaining levels (his only goes up to the eighth level, mine goes up to 14).
In the sprite collection for Pac-Man Collection (GBA), you can put all the sheets labeled under "Pac-Mania" into the Pac-Mania (ARC) section. About everything else under Characters and Backgrounds could go under the game "Pac-Man Arrangement" (ARC).
You could also consider Techokami's Pac-Man rips out ripped, since it's not a rip of the original arcade version but it's GBA port that's part of Pac-Man Collection. I'll see about doing Ms. Pac-Man sometime soon.
Also, the game you have labeled in the PC section "Bomberman" should go under Other Systems since technically it's a TurboGrafx16 game with games played on a TV, it's known in Japan as the PC Engine because the company that designed the console (NEC) also made actual PC's, but they're nothing like standard OS's you'd see on Windows and Mac, as NEC's line of computers worked just about the same as the Commondare 64, with the sole purpose of playing games.
EDIT: I think I ripped the palettes on one of the SMB1 items incorrectly. Will check and update the sheet if necessary.
2nd EDIT: Here's the corrected SMB1/2J/ANN items sheet. But I sort of forgot about Luigi. >.< Will give another look and update if I need to. EDIT: Updated.
And a fixed Mario Bros. sheet for SMB/2J/ANN. I just tilted one of the climbing frames up by three pixels (since an incident that occurred in the Flash game Super Mario Bros. Crossover that caused a "bobbing" effect while scaling a vine could be easily linked to this error).
It may be worth noting that I also kind of out-ripped xdonthave1xx's Centipede (ARC) sheet, since the one I uploaded has the palettes for all the remaining levels (his only goes up to the eighth level, mine goes up to 14).
In the sprite collection for Pac-Man Collection (GBA), you can put all the sheets labeled under "Pac-Mania" into the Pac-Mania (ARC) section. About everything else under Characters and Backgrounds could go under the game "Pac-Man Arrangement" (ARC).