01-27-2013, 11:58 AM
(01-24-2013, 09:32 PM)RnR Wrote: I personally think you nailed the stance. Though I would suggest that you remove the lightest shade of blue from the shorts on the 3rd one to the right, as fabric doesn't shine like that. Well, at least...not in this dimension
I figured a few pixels might brighten it slightly, but I'll do that.
Otherwise, I may do this over one more time after trying a few other things, like other characters. This will be a game at some point, but I'm still doing a huge amount of concept art, character design revisions, planning mechanics, and piecing together the story. I turn to spriting when I get frustrated with the regular development process.
Any suggestions to make the character more readable, or interesting?