01-28-2013, 02:05 AM
the bricks are pillow shaded, the pipe seems to be using a gradient which goes against the style you've established here.
some of your shades need contrasting and I think your outlines should be a dark shade of the colour their containing rather than just black (pure black is typically avoided as its not a naturally occurring colour in the majority of scenes.
you could probably make a nicer animation for your lava / water / poison,
water chops, poison fumes and lava bubbles is the typical animation in games, and convention in games serves well to readability (E.G. if its red it explodes)
some of your shades need contrasting and I think your outlines should be a dark shade of the colour their containing rather than just black (pure black is typically avoided as its not a naturally occurring colour in the majority of scenes.
you could probably make a nicer animation for your lava / water / poison,
water chops, poison fumes and lava bubbles is the typical animation in games, and convention in games serves well to readability (E.G. if its red it explodes)