01-29-2013, 02:47 AM
Not to mention if it timed you in real-time that would cause a lot of people to rush through levels and get as many things as quickly as possible, and just shoot down all the guards, removing the strategy factor. Like Pikmin for me.
I agree, if anyone makes this game try and make any "time" element depend on the player's actions and not a constant clock.
I agree, if anyone makes this game try and make any "time" element depend on the player's actions and not a constant clock.