02-01-2013, 04:21 AM
(This post was last modified: 02-01-2013, 04:22 AM by Bombshell93.)
Brain Scratch Adventure Update
I've been working constantly on this and my efforts have been very fruitful, I've fixed a number of bugs including a devastating saving bug, a collision detection bug, a game loop bug, and little bits and bobs which although not bugs were cleaned up to be more efficient and of better use.In terms of platformer objects I've managed to make the goal with a lovely slow down time effect on completing the level (while it finishes its final revolve into the victory sign, just think sonic 1 2 and 3), special controllers for the moving platform telling it where to go, mario style question mark blocks, although nothing comes out of them the functionality is there and waiting to be populated, I have also set up a playlist system so when the levels are made they will be played as if a proper game sequentially.
there is obviously still more to be added but I'm very happy with the progress at the moment, all of this was made using the engine in the past 3 days. (including the many fixes to the engine.)
oh and I've also made a new tilesheet so it isn't just grey. I still need to do the cosmetic tiles such as cave backgrounds and transitions, but all the necessary solid tiles are there.
if this goes well enough a lot of the objects being made can be ported into mighty ninja and Thank the Moon.
EDIT: I derped and forgot the link, here you go,
http://www.mediafire.com/?ipcv47kxp4vu7xp
http://www.mediafire.com/?ipcv47kxp4vu7xp
Any and all comments and crits greatly appreciated,
Thanks for reading,
Bombshell