02-05-2013, 09:59 PM
(02-05-2013, 02:34 PM)Vipershark Wrote: While my main issue is the industry becoming a corporate machine, switching to purely indie is not the way to go about it.
My issue is with DD, DLC, microtransactions, and cororations trying to nickle-and-dime the consumer so they can squeeze every last possible penny out of a franchise EVERYTHING.
If it isn't guaranteed to make them money, they don't want to make it.
This is why this whole generation has been mostly the same games rehashed with different skin, over and over and over.
Nobody is really taking the chance to make anything new or creative anymore.
Also mobile gaming. Fuck mobile gaming.
Yeah, I'm basically agreeing with everything Viper's saying here. Video game development has become a really huge industry, and thus people are going to try to make things that sell rather than things that push boundaries and be overall extremely creative.
You know how everyone laughed at Kinect? You know how everyone is still laughing at Kinect? That's a legitimately interesting piece of hardware and its uses are still being explored by graduate college students working on their theses, since it can be used for insane things (like things involving medicine and shit). And no sane game company's going to further the technology in their games, because it's an extremely dangerous marketing decision (as most households don't own the Kinect, nor are many households willing to purchase one). A game company will be more willing to produce a FPS that appeases the competitive gaming crowd, since that's just easier publicity and easier money.
The sad part is I don't really venture out into vidya gaemin anymore as it is; I only play like five games total anymore and I haven't been following all of the newest trends (wasn't even aware that THQ was going out until I saw the article on Cracked about it finally closing down), so other than my overall disgust with the industry itself, I kind of stopped having a lumped opinion on the industry in general.