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General Sprite Experimentation (previously colour experimentation)
#66
[Image: F6jVy8D.png]
so how does this hold up? before cleaning it up (like fixing the horizontals which I'm a bit iffy on) I'm going to get a tile and an enemy, and some UI props (hearts, sword, shield, magic, menu buttons, etc.) and get something active so you can at least run around,
to avoid having to flesh out a level editor specifically for this I'll be trying to make this randomly generated (of which I've never tried before) so I'll be pushing myself a bit.
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RE: General Sprite Experimentation (previously colour experimentation) - by Bombshell93 - 02-12-2013, 04:56 AM

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