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General Sprite Experimentation (previously colour experimentation)
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I've started to shift around the engine and stick in bits and bobs to accommodate the change of pace.
I'll have the tile manage and player object semi-functional soon, then I'll start adding GUI bits and start taking a look into randomly generated worlds, see what I can do with this (I'm going to be making some castle-y tiles so I'd like to be able to randomly generate fortresses to explore, and likewise dungeons)

EDIT: some terrain generation is done, but I'm going to expand it to be better expanded, have volcanic terrain, swampy terrain, etc. etc. it'd be a simple but nice mechanic to encourage the player to explore.
Also until a better name is thought up, while being developed its codenamed "Mid Knight" because obvious pun is obvious.
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RE: General Sprite Experimentation (previously colour experimentation) - by Bombshell93 - 02-12-2013, 08:48 AM

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