02-12-2013, 08:48 AM
(This post was last modified: 02-12-2013, 10:17 AM by Bombshell93.)
![[Image: 07cj8Wv.png]](http://i.imgur.com/07cj8Wv.png)
I've started to shift around the engine and stick in bits and bobs to accommodate the change of pace.
I'll have the tile manage and player object semi-functional soon, then I'll start adding GUI bits and start taking a look into randomly generated worlds, see what I can do with this (I'm going to be making some castle-y tiles so I'd like to be able to randomly generate fortresses to explore, and likewise dungeons)
EDIT: some terrain generation is done, but I'm going to expand it to be better expanded, have volcanic terrain, swampy terrain, etc. etc. it'd be a simple but nice mechanic to encourage the player to explore.
Also until a better name is thought up, while being developed its codenamed "Mid Knight" because obvious pun is obvious.
![[Image: 4anEYUu.png]](http://i.imgur.com/4anEYUu.png)