It turns out i was really over thinking the problem. I decided to just write it out as is, along with a tag and version. I also decided to just use the binary reader/writer with extensions because really there's no real point in doing bit shifting and pointers and reinventing the wheel. Time to go work on the hub and damage stuff now ,thnx.
Edit: I'm going to start working on that 2d editor i talked about in the other thread. This time, i'm gonna plan it out better. I think i might just use the game engine too instead of trying to make it generic. It just seems like a big hassle making it generic and it makes the dev time for the editor longer.
Edit: I know i said there would be more frequent updates, but baseball season has started. That means that im going to be devoting just about all my time to baseball. Im not gonna lie, this is when i just about forget about programming. However, i don't want to let recolornerd down so i'll do my best to work hard when i have the time. Given that its still cold outside, i'll still have the weekend to work on it alot. I'm just about done with what i said was going to be the next update, but theres still a few things that im doing.
Edit: I'm going to start working on that 2d editor i talked about in the other thread. This time, i'm gonna plan it out better. I think i might just use the game engine too instead of trying to make it generic. It just seems like a big hassle making it generic and it makes the dev time for the editor longer.
Edit: I know i said there would be more frequent updates, but baseball season has started. That means that im going to be devoting just about all my time to baseball. Im not gonna lie, this is when i just about forget about programming. However, i don't want to let recolornerd down so i'll do my best to work hard when i have the time. Given that its still cold outside, i'll still have the weekend to work on it alot. I'm just about done with what i said was going to be the next update, but theres still a few things that im doing.