No, I agree with Previous. It's joint placement, but more so it's the actual way I built the model.
If I'm going to make it so that the shin armor, boot, etc is an entire solid mass I need to go back and redo the joint placements, as well as extend some of the limbs into the arms.
I'm trying to rig the robot like a human, but the humans use a lot more skin stretch with their weight painting.
*Edit* To clarify, I need to make his armor move like a suit of armor on a knight would where he has it. The black parts are meant to me flexible and stretchy, but the purple armored portions are not.
If I'm going to make it so that the shin armor, boot, etc is an entire solid mass I need to go back and redo the joint placements, as well as extend some of the limbs into the arms.
I'm trying to rig the robot like a human, but the humans use a lot more skin stretch with their weight painting.
*Edit* To clarify, I need to make his armor move like a suit of armor on a knight would where he has it. The black parts are meant to me flexible and stretchy, but the purple armored portions are not.