02-24-2013, 01:53 AM
Looks good for a week of work, how did you solve the billboard layering problem? When I played with Unity I kept seeing the trees change z-depth depending on the camera position. Will you also be using Pokemon as playables or trainers?
And for a quick suggestion, maybe you should try a more anime-like style for the art? HGSS was pretty similar to the anime and I think it would be a perfect fit, as in HGSS the trees and characters were planes and the structures were 3D.
And for a quick suggestion, maybe you should try a more anime-like style for the art? HGSS was pretty similar to the anime and I think it would be a perfect fit, as in HGSS the trees and characters were planes and the structures were 3D.