02-26-2013, 04:47 AM
Hello. I was wondering if anyone can give me some advice on getting graphics from an iOS game. Specifically Im trying to work out how to view the background maps.
I downloaded the game to my PC. It was an '.ipa' file. I extracted it with 7-Zip. Then looked all around and found various png files. The character and NPC sprites are all present in standard looking sprites sheets (awesome), but the maps are a different story.
Basically the map for each level is one big png file but its all mish-mashed up into a combination of little blocks and larger rectangles. Ranging from about 16 x 16 px up to say 16 x 100 px.
I notice that each map is accompanied by an identically named .xml file and an identically named .map file. When I open the .xml file I see co-ordinates. For eg: <entity id="392" x="-4" y="67" path="0" angle="0" />
When I open the .map file in Dreamweaver I see garbled symbols that make no sense to me.
...So I deduce that the .xml file contains info about how the graphics in the .png file should be laid out to make the map flow smoothly during game play.
What I want to do is somehow piece that png together into one single image that looks like how the maps looks during game play.
Is there any way I can do this with the 3 files I have for each map? (.png, .xml, .map)
Thanks for any help.
I downloaded the game to my PC. It was an '.ipa' file. I extracted it with 7-Zip. Then looked all around and found various png files. The character and NPC sprites are all present in standard looking sprites sheets (awesome), but the maps are a different story.
Basically the map for each level is one big png file but its all mish-mashed up into a combination of little blocks and larger rectangles. Ranging from about 16 x 16 px up to say 16 x 100 px.
I notice that each map is accompanied by an identically named .xml file and an identically named .map file. When I open the .xml file I see co-ordinates. For eg: <entity id="392" x="-4" y="67" path="0" angle="0" />
When I open the .map file in Dreamweaver I see garbled symbols that make no sense to me.
...So I deduce that the .xml file contains info about how the graphics in the .png file should be laid out to make the map flow smoothly during game play.
What I want to do is somehow piece that png together into one single image that looks like how the maps looks during game play.
Is there any way I can do this with the 3 files I have for each map? (.png, .xml, .map)
Thanks for any help.