02-26-2013, 06:15 AM
(This post was last modified: 02-26-2013, 06:16 AM by NICKtendo DS.)
I'd like to jump in and be the counter-balance to the negative reception of New Super Mario Bros. 2.
Let's get this out of the way:
Gold Flower is over-powered, Mega Mushrooms are scharse, music has reached a new level of sheep, getting 1M coins is too much of an effort for too little of a reward and Story Mode literally dies when you 100% it, because of its coin pay-out and replayability compared to Coin Rush, which sucks, because Luigi is playable in every mode except Coin Rush (can you believe it). Oh yeah, the bosses are far from unique.
Now you know what cripples the game, but that doesn't make it the worst game ever made. It's a kick in the groin for loyal Mario fans, me included for sure, but while it's more of the same on the go, it's more of the same on the go.
The game is not bad, not bad at all. It's just the "laziness" behind it that is so heavily overpowering to the point where some can't even enjoy it. I enjoyed it. Some levels are cleverly designed while some are boring and too focussed on the coin gimmick. (I got 9.999.999 coins, that is the maximum. I don't need coins!)
If you decide to pick it up, there is one DLC pack I must recommend. It's not the hard-beyond-fun Impossible Pack. It's too much challenge for just 1 life. No, what you need is the Gold Classics Pack. It's just 1 star in difficulty, but the amount of exploration is just phenominal. Just when you think you've found everything, another secret shows up. Mystery Adventure is nice too, if it weren't for the tedious flying level in the middle. For some reason I'm in love with the industrial level, the 3rd in the pack. But to pay 2,50 for just that level you can only play if you make it through the slugfest known as that sky level, I'm not sure it's worth it.
The Gold Classics pack is worth the 2,50 pricetag and it used to be free. How ironic.
Let's get this out of the way:
Gold Flower is over-powered, Mega Mushrooms are scharse, music has reached a new level of sheep, getting 1M coins is too much of an effort for too little of a reward and Story Mode literally dies when you 100% it, because of its coin pay-out and replayability compared to Coin Rush, which sucks, because Luigi is playable in every mode except Coin Rush (can you believe it). Oh yeah, the bosses are far from unique.
Now you know what cripples the game, but that doesn't make it the worst game ever made. It's a kick in the groin for loyal Mario fans, me included for sure, but while it's more of the same on the go, it's more of the same on the go.
The game is not bad, not bad at all. It's just the "laziness" behind it that is so heavily overpowering to the point where some can't even enjoy it. I enjoyed it. Some levels are cleverly designed while some are boring and too focussed on the coin gimmick. (I got 9.999.999 coins, that is the maximum. I don't need coins!)
If you decide to pick it up, there is one DLC pack I must recommend. It's not the hard-beyond-fun Impossible Pack. It's too much challenge for just 1 life. No, what you need is the Gold Classics Pack. It's just 1 star in difficulty, but the amount of exploration is just phenominal. Just when you think you've found everything, another secret shows up. Mystery Adventure is nice too, if it weren't for the tedious flying level in the middle. For some reason I'm in love with the industrial level, the 3rd in the pack. But to pay 2,50 for just that level you can only play if you make it through the slugfest known as that sky level, I'm not sure it's worth it.
The Gold Classics pack is worth the 2,50 pricetag and it used to be free. How ironic.