02-26-2013, 02:53 PM
(This post was last modified: 02-26-2013, 02:55 PM by NICKtendo DS.)
(02-26-2013, 02:22 PM)Zero Kirby Wrote: I didn't say NSMB2 was horrible, I just said if you expect something new you won't get it, and you probably won't find much enjoyment after the first playthrough unless you're really into Mario games. Though my post was pretty negative...
Oh, and a note about Coin Rush - it caps at 30,000 coins per run. It's ridiculously easy to reach this number (especially in the Gold Classics pack which I'll admit is a pretty swell level pack) and the only reason I can fathom for it being there is to artificially lengthen the game. Sure you can compete with other players' high scores, but it's not much of a competition if they can be cut off before their fully realized potential, is it? Take that as you will.
Point with NSMB2 is, there is more bad things to say about it than good, which makes it sound terrible, while it's not. That's why I jumped in.
Yeah, the coin cap is beyond stupid. It makes the already limited high-score system, that only saves one general record at a time, unneeded and dumb. I welcome some kind of patch or update that makes all packs save individual, cap-less records, so you don't have to throw away your precious achievements. It'll never happen, because right now, Nintendo is too busy with U to care or aknowledge 2 exists.
Yeah, I'm kinda mad they announced New Super Luigi U for NSMBU to commemorate 2013, the Year of Luigi, during a 3DS Nintendo Direct, might I add, while the Luigi-less Coin Rush gets nothing. All I can do is hope doubleing the global coin count that got us the Gold Classics pack matters to Nintendo. If not, surely hitting 1.000.000.000.000 must do the trick. Right?